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Coffins are objects found in the game which, when opened, release one of three things: new [[Spelunkers]] (upon which they will be unlocked as playable characters), deceased co-op partners, or, in special cases, [[Hired Hand/HD|Hired Hands]]. Spelunkers released from Coffins have the same AI as Hired Hands. Coffins can be opened by attacking them with the [[whip]] or any other weapon. If the coffin is shot with the [[Shotgun]], additional pellets will not harm the person who comes out.
 
Coffins are objects found in the game which, when opened, release one of three things: new [[Spelunkers]] (upon which they will be unlocked as playable characters), deceased co-op partners, or, in special cases, [[Hired Hand/HD|Hired Hands]]. Spelunkers released from Coffins have the same AI as Hired Hands. Coffins can be opened by attacking them with the [[whip]] or any other weapon. If the coffin is shot with the [[Shotgun]], additional pellets will not harm the person who comes out.
   
In the case of coffins containing Spelunkers, some odd rules apply. There are two "kinds" of coffins: normal and special. The normal ones are placed into normal levels randomly, no more than once in a [[Places|zone]], whereas the special ones are hidden in special places.
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In the case of coffins containing Spelunkers, some odd rules apply. There are two "kinds" of coffins: normal and special. The normal ones are placed into normal levels randomly, no more than once in a [[Places|zone]] per run, whereas the special ones are hidden in special places.
   
 
If the player opens a normal coffin, one of f<span>our Spelunkers, randomly chosen- namely Purple, Cyan, Yellow, or Lime- will come out. After this has happened, the zone that the coffin was found in will no longer have normal coffins in it, and the Spelunker that was inside will not appear in normal coffins afterwards. This means that you must open normal coffins in all four areas in order to find all four normal Spelunkers.</span>
 
If the player opens a normal coffin, one of f<span>our Spelunkers, randomly chosen- namely Purple, Cyan, Yellow, or Lime- will come out. After this has happened, the zone that the coffin was found in will no longer have normal coffins in it, and the Spelunker that was inside will not appear in normal coffins afterwards. This means that you must open normal coffins in all four areas in order to find all four normal Spelunkers.</span>

Revision as of 19:54, 6 August 2016


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Coffins are objects found in the game which, when opened, release one of three things: new Spelunkers (upon which they will be unlocked as playable characters), deceased co-op partners, or, in special cases, Hired Hands. Spelunkers released from Coffins have the same AI as Hired Hands. Coffins can be opened by attacking them with the whip or any other weapon. If the coffin is shot with the Shotgun, additional pellets will not harm the person who comes out.

In the case of coffins containing Spelunkers, some odd rules apply. There are two "kinds" of coffins: normal and special. The normal ones are placed into normal levels randomly, no more than once in a zone per run, whereas the special ones are hidden in special places.

If the player opens a normal coffin, one of four Spelunkers, randomly chosen- namely Purple, Cyan, Yellow, or Lime- will come out. After this has happened, the zone that the coffin was found in will no longer have normal coffins in it, and the Spelunker that was inside will not appear in normal coffins afterwards. This means that you must open normal coffins in all four areas in order to find all four normal Spelunkers.

Special coffins are found in special places, and each special coffin will only ever have one particular Spelunker in it, which can be read more about on the Spelunkers page. After the coffin has been opened, it will usually not appear again, with some exceptions, such as the one in The Haunted Castle. In the cases where the coffin does not disappear, opening the coffin a second time will yield a Hired Hand.

In co-op, Coffins are used to revive deceased teammates. When a level is entered with at least one character dead, the game will spawn a Coffin somewhere along the main path of the level. When it is opened, the player who died least recently will be revived, and their ghost will be sucked back into their body.