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Deathmatch

A round of Deathmatch on the Frozen Paradise arena.

Deathmatch is a mode exclusive to the Console/Steam version of Spelunky HD. In Deathmatch up to four players fight against each other in one of seventy-two specially created arenas, with the last Spelunker standing declared the winner.


Mechanics[]

Deathmatch can either be played locally (on PlayStation 3, PlayStation 4, X-Box 360 and Steam version only), or via a LAN connection (except the Steam version). The host can set several variables for the Deathmatch:

  • The arena to be played on (including the option to choose a random area for each round)
  • The number of rounds a player must win to win the deathmatch
  • Number of Hit Points each player starts with
  • Number of bombs each player starts with
  • Number of ropes each player starts with
  • The option to do battle with AI-Controlled Spelunkers (Bots).

If Bots is turned ON, bots will be added into the deathmatch to fill in any slots, allowing for 4 player games.

Deathmatches are split into several rounds. To win a round, the player must be the last spelunker standing. Matches play mostly the same as in Adventure mode, with a few key differences:

  • To discourage Spelunkers from utilizing camping strategies, if Spelunkers stand still for too long, a targeting reticle will appear over them, dealing 10 points of damage if they do not avoid the imminent psychic attack that functions identically to that of the Alien Queen's attack. This can be turned off.
  • Crates do not contain bomb bags and rope piles, but all other objects have equal probability of appearing in crates. Certain items can be turned off in the option of customization of the crate items.
  • When all crates are destroyed, more may appear in a random location of the arena later on.
  • Monsters indigenous to the theme of the area may randomly appear at the start of each round.
  • The last Spelunker alive must survive for two seconds to be declared the winner. If they die within that time, for example by environmental hazards or exploding bombs, the round will be considered a draw.
  • Once a round ends, the whole arena resets ready for another round if necessary.

Mines Arenas[]

These arenas are playable from the start of the game, not requiring the player to defeat any mini-bosses or clear any stages.

Jungle Arenas[]

Once the player has completed the Jungle and made it past level 2-4 for the first time, these arenas will become playable.

Ice Caves Arenas[]

Once the player has completed the Ice Caves by finishing level 3-4, these arenas will be added to their collection.

Temple Arenas[]

Players will unlock these arenas after conquering The Temple and defeating Olmec.

Hell Arenas[]

The Worm Arenas[]

Once the player has completed The Worm and The Mothership, they will unlock a handful of arenas befitting of each.

Mothership Arenas[]

Once the player has completed The Worm and The Mothership, they will unlock a handful of arenas befitting of each.

Old Bitey Arenas[]

Once the player has defeated Old Bitey for the first time, they will unlock a variety of arenas to battle in.

Yeti King Arenas[]

Defeating the Yeti King will give the player another odd set of arenas to clash within.

Alien Queen Arenas[]

Defeating the mighty Alien Queen will unlock yet another set of unique arenas to squabble inside.

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