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See: Light/Classic for more information

Light is a mechanic in dark levels that allows you to see. Dark levels are pitch black so portable or fixed light sources enable the Spelunker to navigate the level safely.

The provided sorce of light is the torch . A torch is provided the begining of a dark level, and it helps you see through the level just a bit more. If it goes into water, its flame goes out, which can be relit at a lit torch on the wall sconce. The field of view diminishes the further away the Spelunker is from the source of light.

Light is also provided by some traps, torch sconces, lanterns entities and weapons.

Traps such as Tiki traps, lava, crush traps and arrow traps can be seen without a light source to aid survival. 

Weapons such as the shotgun, camera, plasma cannon and bombs provide alot of light whereas the freeze ray and scepter provide next to none.

Entities like the ghost , player ghosts, scarabs and tikimen holding torches also provide light.

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