Mattock
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| Mattock | |
|---|---|
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| Type: | Melee Weapon |
| Function: | • Digging through blocks • Melee attacks |
| Source: | • Shops • Crates |
| Cost: | $7200 +800 |
| Damage: | 2 (Melee) |
| Notes: | Limited durability |
Mattocks are pickaxe-like tools that can be found in crates, bought from shops, or by bombing the floor at the bottom of Snake pits found in certain levels. When purchased in a shop, the mattock costs 7200 plus an additional 800 for every level beyond the first.
The difference between a mattock and a pickaxe is that mattocks are more effective at digging through wood and dirt, both of which materials are found in the dungeon.
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Functionality
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Added by TenhGreyThe Mattock is used for digging through blocks, either to create a passage or excavate treasure. It can also be used as a melee weapon against enemies.
Unlike the whip, mattocks must be carried in the hands, so they must be dropped to carry items such as Golden Idols.
If there is a block in front of you that can be dug through, you can hit the block with the 'action' key (default X) and it will be destroyed. If there is no tile directly in front of you, it will instead dig through the block below the space in front of you.
The Mattock can dig through rock, ice, Pushable Blocks, and Arrow Traps but it cannot dig through non-solid blocks, the level border or the Moai.
Durability
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Mattocks have a limited durability before they break, dropping a Mattock Head. Each mattock is different, and in true Spelunky style, the number of uses is random.
Each time the mattock is used (hitting an enemy or destroying a block), there's a 5% chance the Mattock will break.[1] This means that on average, a mattock will last for 20 strikes.[2]
However, this calculated average is distorted upward by the realistic possibility that a mattock will last for a very long time.[3]
| Uses | Probability |
|---|---|
| 2+ | 90% |
| 5+ | ~80% |
| 7+ | 70% |
| 10+ | 60% |
| 14+ | ~50% |
| 18+ | 40% |
| 24+ | 30% |
| 32+ | 20% |
| 45+ | 10% |
The Tunnel Man
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When the Tunnel Man is unlocked as a player character, he uses a mattock as his main weapon instead of the whip used by The Spelunker and the Damsel.
As a professional, he knows how to take proper care of his tools. As a result, his weapon (and any other mattocks he picks up) will never break, however much they are used.
Footnotes
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- ↑ source code, object 'oMattockHit', event 'Animation End'
- ↑ The expected value of a geometric distribution is 1/p
- ↑ The probability that it will break exactly on the nth strike is 0.95^(n-1) * 0.05
