Spike Ball
Traps Entry 13: A deadly ball and chain that swings with infernal determination.
Location: Hell
Damage: • 2 (Contact with swinging ball)

• Instant Death (Crushed by rolling ball)

Pattern: Constant Hazard
Notes: • The anchor block can be pushed

• When the anchor block is destroyed, the spike ball detaches and rolls like a miniature boulder.

Spike Balls are obstacles encountered in Hell. They consist of a pushable 'anchor' block, with an spinning spike ball that orbits around it at varying speed. Some are really fast and can stun-lock you by themselves while others seemingly don't move at all.
The motion of the ball is not impeded by otherwise-solid blocks and will pass over them in the foreground, and will never run out of momentum whilst attached to the anchor. The Spike Ball itself only affect crates, pots, the eggplant, snowballs, dead skeletons, lava buckets, mobs and the player. The anchor block acts exactly like the normal pushable blocks.

A great number of them appear surrounding the Golden Idols that spawn in Hell.


If the anchor is destroyed the Spike Ball will detach from the chain and smash through the level until it runs out of momentum, similar to a small boulder. The player should be cautious in levels with many Spike Balls,


Screenshot of a Spike Ball in motion

as it is very possible that letting a single Spike Ball free can also destroy the anchors to other Spike Balls. Anchor Blocks will also be destroyed if they reach the bottom of a lava pit and thus the release of their spike ball can be very suprising.


  • The Weapon is likely a refrence to the Ball 'n Chain in the Mario Bros games inside castles

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